This is a unnamed Donkey Kong clone which was being developed by Mike Berry in the 90’s. It was mentioned in an interview in Commodore Scene back around 1997 time. Mike had the following to say about the game when … Continue reading →
Our next entry is brief, though hope we may well get to find out more soon about it. Whilst at Imagine Software, Colin Porch was busy working on an educational game. He can even be seen working on the very … Continue reading →
Whilst having a quick sift through Nick Taylor’s Liverpool FC disks, I found some graphics which seem to be for a Cult Software football game – going by the billboard graphics. Cult were mostly known for their Football management game, … Continue reading →
The C64 was to be home to yet another football game, this time from Ash and Dave. The title was flagged up by Ashley Routledge, who could recall a very fast scroll routine which would move the pitch around very … Continue reading →
This is a very short stub entry for now for a game called Unknown four-part game, which was a concept for a Commodore 64 game that was highlighted on Viktor T. Toth’s website. We know very little at this stage … Continue reading →
A very brief entry which has stemmed from a mention in Bob Pape’s R-Type book. In the book, Bob mentioned that both David Jolliff and Jim Smart had worked on a original futuristic Ikari Warriors-type game. They were hoping to … Continue reading →
UPDATE: It has been confirmed by Michael Hart that this game was released as Narnia in 1984 and can be found in Gamebase64. Case closed! A short entry for a title which we know little about, but was flagged up … Continue reading →
A very quick entry which was picked up upon by browsing through Thomas Mogensen’s work directory in HVSC. Within the directory was a tune labelled “My big brothers game”, which must have been a game being developed by Ole Mogensen. … Continue reading →
A very short entry for a title mentioned by Paul Rogers as being in production. This was a 4 player platform game with parallax scrolling – unfortunately not getting any further than 25% complete. The concept according to Paul looked … Continue reading →
A short entry for now for a title that was developed for PSS by David Bolton (who had created titles such as Johnny Reb II for MC Lothlorien. Unfortunately the title cannot be recalled, but this was a title developed … Continue reading →
A short entry for a new GTW that was flagged up by Fabrizio Bartolini. This time a horizontal scrolling shoot’em up for the Commodore 64 created by Jonathan Wheatman. The game, according to an interview with Jonathan, was written when … Continue reading →
A short entry for a title that we need to find out more about from Mike (Kernal) Berry. This was likely to be a sideways scrolling shooter that Mike Berry was producing for a budget label or similar back around … Continue reading →
Very quick entry, but mentioned in a 1997 edition of Commodore Scene was a Summer Games styled game set in space being worked on by Ewen Gillies. There is no further evidence of the game, and we do not know … Continue reading →
Not really known for sports games, unless you count Slicks, Ashley Routledge (and possibly Dave Saunders) was working on a Tennis game around the early 90’s. A set of graphics showing a tennis court were discovered on Ash’s disks in … Continue reading →
Back around 1985 time, Antony Crowther was working on a game based on the Red Arrows, which is another GTW which we have within our archives. In an interview with Commodore Horizons, Antony suggested that his next project would possibly … Continue reading →
A very early entry for a game we don’t even know the title for yet. This was a title mentioned by Geoff Phillips as being in development at Orpheus around 1986 time. It was farmed out to a set of … Continue reading →
A short entry for a title which was mentioned by Andrew Braybrook in an interview with FREEZE64. After finishing Intensity, Andrew started another game design – but it wasn’t really shaped into a game or anything. A title sequence was … Continue reading →
Ben Hayes was famous for his music produced at Sonic Grafitti, but also did a stint of game development – producing the C64 versions of Bubble Dizzy and Wrestling Superstars for Codemasters. He was also part of the Kick Off … Continue reading →
A short entry to cover a title that was being developed by Peter Ward, who was the coder behind the recovered Scooby Doo game, and also the as of yet unpreserved Typhoon Thompson. This other unreleased game has no name … Continue reading →
A rather quick entry until we get more info, but this Unnamed game was in production by Paul Black, who did a number of C64 titles including Dizzy Down The Rapids. The game was to be a Wizball/Thrust clone of … Continue reading →
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